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Pull requests: bevyengine/bevy

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Pull requests list

fix(menu): move focus acquisition to PostUpdate after VisibilityPropagate
#24991 opened Jul 14, 2026 by Cyannide Contributor Loading…
Match documented behavior of Winit UpdateMode::Reactive with Duration::MAX A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24989 opened Jul 14, 2026 by drewbluewasabi Loading…
Update macro_doc_test to match doc example A-Scenes Composing and serializing ECS objects C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24988 opened Jul 14, 2026 by IRSMsoso Contributor Loading…
Fix the crash in Bistro by avoiding binning mesh instances multiple times. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24984 opened Jul 14, 2026 by pcwalton Contributor Loading… 0.20
Migrate pcss example to use FeathersRadio A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24974 opened Jul 13, 2026 by kfc35 Contributor Loading… 0.20
Fix bugs with remote entity allocation A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way P-Unsound A bug that results in undefined compiler behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24972 opened Jul 13, 2026 by ElliottjPierce Contributor Loading… 0.19.1
Fix occasional flickering by ensuring that each invocation of the indirect parameters building shader only writes to the batch range it's supposed to. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24971 opened Jul 13, 2026 by pcwalton Contributor Loading…
Full contextual theming A-UI Graphical user interfaces, styles, layouts, and widgets D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#24969 opened Jul 12, 2026 by viridia Contributor Loading…
Allow ImageNode with a texture atlas to be construct in BSN, fixes #24889 A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#24965 opened Jul 12, 2026 by bitblocks-dev Loading…
Remove bevy_camera dependency from bevy_world_serialization A-Scenes Composing and serializing ECS objects D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Blocked This cannot move forward until something else changes X-Contentious There are nontrivial implications that should be thought through
#24963 opened Jul 12, 2026 by Functionhx Loading… 0.20
fix: document post_process_write ordering, fix HDR example A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24961 opened Jul 12, 2026 by Functionhx Draft
Fix parallel render graph A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24957 opened Jul 11, 2026 by JMS55 Contributor Loading… 0.20
Solari: Add BLAS/TLAS build GPU spans A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24955 opened Jul 11, 2026 by JMS55 Contributor Loading…
Fix GPU-clustered decals vanishing at steep camera pitch A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24954 opened Jul 11, 2026 by Ijtihed Loading…
Add Okhwba color space A-Color Color spaces and color math C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24950 opened Jul 11, 2026 by tmstorey Contributor Loading…
FromTemplate derive macro visibility change A-Scenes Composing and serializing ECS objects D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24941 opened Jul 10, 2026 by alphadragon2 Loading…
Add AlignedVec and use it to improve ShaderBuffer A-Rendering Drawing game state to the screen A-Utils Utility functions and types C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24938 opened Jul 10, 2026 by beicause Member Loading…
Custom directional shadow maps A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24936 opened Jul 10, 2026 by mate-h Contributor Loading…
add W axis to bevy_feathers builtin colors/tokens A-Editor Graphical tools to make Bevy games A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24934 opened Jul 9, 2026 by JasmineLowen Contributor Loading…
Implements merge_scene variant function. A-Scenes Composing and serializing ECS objects C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24932 opened Jul 9, 2026 by l-monninger Contributor Draft
add ReflectFromTemplate and ReflectTemplate A-Reflection Runtime information about types A-Scenes Composing and serializing ECS objects C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24930 opened Jul 9, 2026 by AwfulToTheEar Draft
TextInput A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#24929 opened Jul 9, 2026 by viridia Contributor Loading…
Don't re-extract 2D meshes that haven't changed since the previous frame. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24928 opened Jul 9, 2026 by pcwalton Contributor Draft
Enhance GpuComponentArrayBuffer so that it can be used to store arbitrary data on mesh instances. A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24922 opened Jul 9, 2026 by pcwalton Contributor Loading…
Make the built-in 2D materials bindless. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24921 opened Jul 9, 2026 by pcwalton Contributor Loading…
ProTip! Follow long discussions with comments:>50.